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GAME MANUAL

 

 RESEARCH PROJECT: BERMUDA

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Table of Contents

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Introduction…………………………………………………………………………………………………………………

System…………………………………………………………………………………………………………………………………

Requirements…………………………………………………………………………………………………………………

Install………………………………………………………………………………………………………………………………
Instructions…………………………………………………………………………………………………………………

Controls……………………………………………………………………………………………………………………………

How to play……………………………………………………………………………………………………………………

Credits………………………………………………………………………………………………………………………………
Notes……………………………………………………………………………………………………………………………………

 

 

Introduction

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Research Project: Bermuda, a game created by Jabam Gaming, gives gamers a realistic look at the life of marine biologist Katie Smith. She is shipwrecked while looking for new species in the Bermuda Triangle. As she travels through the island, she soon realises that Lunar Mist is not what she thought it was all this time. She goes obstacles like jumping across a river, moving objects to get over boulders, and avoiding monsters.

 

 

System Requirements

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The game is made to be played on Windows laptops or computers.  

At least 2 GB of video ram.

At least 4GB of ram.

 

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Installation Instructions

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There are several install links on the website.

The links can also be found on the flyers.

Once at the download website,an installer can be found.

Once installer is downloaded, follow the instructions given to you within the installer.

Then you can play!

 

 

Controls

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W ~ Forward

A ~ Strafe left

S ~ Backward

D ~ Strafe Right

Shift ~ Run

Mouse ~ Look Around

E ~ Interact

F ~ Flashlight

Esc ~ Quit Game

R ~ Restart from checkpoint

 

 

How to play:

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Scene 1: Inside the ship

 

1.    
First key is in the control room. The control room is to the left within the lab when going through the door. The key is on the dead pilot sitting in the seat.

 

2.    
The Crowbar is found within the room to the right of the door that is jammed. This is known at the storage room. The crowbar is to the left within the storage room and can be found on a shelf.

 

 

Scene 2:

 

1.    
A flashlight is very important to the gameplay of the game. This flashlight can be picked up on the green hills. A slightly dirty path designates the path of where to go.

 

2.    
Batteries are found all around the island and are very important. Locations of these batteries are unknown.

 

3.    
If you see a insect like creature, you can kill it with the light from the flashlight.

 

4.    
To get over the rocks, walk into the box’s in order to push the box’s. Then you can jump over the box’s.

 

5.    
Soon after, you must jump over rocks to get over a river. This part may be hard. You will not be able to swim across to get to the other side.

 

6.    
You will see some other creatures, which very large and monster-like. They cannot be killed so you should make an effort to stay away from them.

 

 

Scene 3:

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1.    
Within the maze, a flashlight is very important. This flashlight is very important because otherwise you will be not be able to see. Then you have to restart the maze scene from the beginning.

 

2.    
To leave the maze, you must find three skull’s which will open the door.

 

3.    
Once you find a way to leave, the game will end.

 

CREDITS:

 

 

 

 

Main Developers: Jordan Drew

                  Aidan Stewart

 

Voice acting: Beth Pervaiz

      Giana Waldman

 

Sound Design: Aidan Stewart

  Mazin Fawzy

 

Website design: Abdul Keshinro

 

Level Design: Aidan Stewart

  Mazin Fawzy

  Jordan Drew

 

Programming: Aidan Stewart

 

Graphics: Aidan Stewart/Unity

 

In association with: Crescent Clouds Studios

Joanna Teyssonniere de Gramont

Enzuri Roberts

Alex Cuzzi

Mathieu Yergo

Omar Alrubai

Giana Waldman

 

Consultant: Mr. Paris ;)

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